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No mans sky update ps4
No mans sky update ps4










no mans sky update ps4

In case you missed it, update 1.50 brought massive changes to No Man’s Sky, including co-op multiplayer. Please note this does not apply retroactively to save games that have already been upgraded.

  • Improved the mapping of old substances to new substances during the save upgrade.
  • Fixed an issue where some Exosuit technology was not converted to Obsolete Technology.
  • Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base.
  • Fixed an issue where S-Class ships changed appearance.
  • Fixed an issue where players were unable to build Frigate Terminals in Creative Mode.
  • Added a tutorial mission to guide players through the restoration of their old base.
  • Granted players nanites when they dismantle their Obsolete Technology – spend nanites on new upgrades in Space Stations.
  • Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors.
  • Improvements to texture caching for AMD GPUs.
  • Fix for potential crash in geometry streaming.
  • Fix for crash when adjusting anisotropic filtering settings in the graphics options menu.
  • Fix for occasional crash when receiving mission rewards.
  • Fixed a crash when multiple players put ammunition into a refiner.
  • Fixed an issue where new controls were missing from the controls page.
  • Fixed an issue where the cockpit of some ships would continually open and close.
  • Fixed an issue where portable refiners placed near each other would share inventories.
  • Fixed an issue where upgrade modules installed in the main Exosuit inventory would not be saved correctly.
  • Fixed an issue where the mission destination would be incorrectly reported as in another system at the Hermetic Seal phase of the tutorial.
  • Fixed an issue where players would be unable to warp during the antimatter stage of the tutorial.
  • Fixed an issue where the build menu could crash if there was nothing available to build.
  • Fixed an issue where freighter bases would be in the wrong position.
  • Fixed an issue where warping in multiplayer could cause players to spawn on a planet rather than in space.
  • Fixed a crash when fleet expeditions end without their capital ship present.
  • Fixed a crash when saving on a freighter.
  • Fixed a crash caused by memory corruption.
  • Please note that if the game has not been resaved, then progress has not been lost and will be recovered.
  • Fixed an issue where players who saved after partially repairing some items of technology would be unable to load that savegame.
  • That being said, the list of fixes is quite long, as expected from something applying some bandages to an update as extensive as 1.50. First and foremost, the patch fixes the issue that broke save games, which is good news indeed.












    No mans sky update ps4